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Deadstorm pirates ps3 review
Deadstorm pirates ps3 review










If this fundamental piece was broken, the game would be a total disaster. The hardware is what makes this game good. This happened to me so many times I lost count, the only thing that did help out the game play was the accuracy of the Move controller and PS eye. I got very frustrated at times with this, say there is an enemy right on the edge of the screen, when you go to shoot at him the screen moves and you miss. Using the Move and navigation controller (similar to how the wii-mote and nun chuck work), you turn by pointing toward the edge of the screen. This control scheme is very clunky and flawed. Moving your character around with the analog stick and looking with the Move controller.

deadstorm pirates ps3 review

In this mode is presented to you as a first person shooter. Razing Storm has a story mode that brings something new to the series. This is just explaining the arcade mode of the games. I don’t know how it performed as I never tested it out, but I’m guessing aiming with the gun would of been performed quite the same way (looking down the sights and shoot), just like the arcade version. When TC4 came out on the ps3 it was bundled up with the GUNCON 3 gun controller.

#Deadstorm pirates ps3 review series#

This simplicity is what makes the TC series so fun. Shoot and switch guns are the same button so you are basically only pressing two buttons through the entire game. The only controls you need to know in TC4 are shoot, duck and switch guns. Maybe because I put so many quarters into the TC4 machine or because it simply works the best using the PS MOVE. I believe TC4 to be the most fun out of them all the three titles on this disk. Anyone familiar with House of the Dead, Deadstorm Pirates plays exactly like that. The aim is to kill the monsters fast enough so they do not hit you. In Deadstorm Pirates you don’t get the cover mechanic. Not much variation from that except for boss battles where more use of the duck button is needed. This means that you can just hold the trigger button with the occasional push of the move button to reload.

deadstorm pirates ps3 review

In Razing Storm your default weapon is an automatic assault rifle. It was smart move to put it in the game but, in turn made the action very stale. The Move version uses a reticule, it would be fairly hard to aim the control like a gun and even hope to be accurate without one. So if someone is standing next to you, they can see how good your shooting skills are. In the arcade versions, you shoot with a gun and no reticule. Let’s get straight to the point, this game is boring compared to the arcade. Not much for an introduction but when it’s an arcade game it doesn’t really need one. Time Crisis is all about the re-playability and how many quarters you can constantly feed into the machine. It sets a nice backdrop for mindless shooting action. Deadstorm Pirates has you on a quest for booty and many mythical creatures happen to get in your way. TC4 deals with the use of nano machines to destroy the world. Terrorists have come to do their nefarious plottings and it is your job to take them out. All the games before it usually have to do with terrorists and a plot to destroy or control the world, same with Razing Storm. Not much here as you would know if you played a TC before. Also known as the Namco collection. Has Time Crisis Razing Storm finally succeed in bringing the arcade feel on the console, or did it die trying?

deadstorm pirates ps3 review

Razing Storm, Time Crisis 4, and Deadstorm Pirates.

deadstorm pirates ps3 review

Utilizing the PS Move as the gun controller, it simulates having the arcade GUNCON controller in your hands. One of the greatest arcade rail shooters of all time has come onto the Playstation 3 for the second time.










Deadstorm pirates ps3 review